Algorithms Programmer Should Know

Welcome to "Algorithms Programmer Should Know"! Explore 25 essential algorithms crucial for mastering computer science and programming. Each algorithm is accompanied by a simple explanation and live URLs to resources and more for in-depth learning. Enhance your coding skills and problem-solving abilities with this comprehensive resource.

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Binary Search Algorithm

Binary search works by repeatedly dividing the sorted array in half and checking if the target element lies in the left or right half. It keeps discarding the half where the target cannot lie until it finds the element or determines it's not present.

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Breadth First Search (BFS) Algorithm

Breadth First Search (BFS) is a graph traversal algorithm that explores all nodes at the current depth level before moving on to deeper levels. It's useful for finding the shortest path in unweighted graphs and is commonly used in network routing and puzzle solving.

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Depth First Search (DFS) Algorithm

Depth First Search (DFS) is a graph traversal algorithm that explores as far as possible along each branch before backtracking. It starts at the root node and explores as deep as possible along each branch before backtracking. DFS is often used in maze solving, topological sorting, and finding connected components in graphs.

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Merge Sort Algorithm

Merge Sort is a divide-and-conquer algorithm that divides the unsorted list into sublists until each sublist contains only one element. It then repeatedly merges sublists to produce sorted sublists until there is only one sublist remaining. Merge Sort guarantees a time complexity of O(n log n), making it efficient for sorting large datasets.

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Quicksort Algorithm

Quicksort is a sorting algorithm that works by selecting a 'pivot' element from the array and partitioning the other elements into two sub-arrays according to whether they are less than or greater than the pivot. It then recursively sorts the sub-arrays. Quicksort is highly efficient and typically faster than other sorting algorithms like Merge Sort and Heap Sort.

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Kruskals Algorithm

Kruskal's Algorithm is a greedy algorithm used for finding the minimum spanning tree (MST) of a connected, weighted graph. It works by sorting the edges of the graph by weight and then adding them to the MST in ascending order while avoiding creating cycles. Kruskal's Algorithm is efficient and commonly used in various applications such as network design, clustering, and optimization problems.

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Floyd Warshall Algorithm

The Floyd Warshall Algorithm finds the shortest paths between all pairs of vertices in a weighted graph. It considers all possible paths and gradually updates the shortest path distances. It's versatile, working with positive and negative edge weights, and is efficient for dense graphs. This algorithm is widely used in network routing and traffic optimization.

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Dijkstra’s Algorithm

Dijkstra's Algorithm is a greedy algorithm used for finding the shortest path from a single source vertex to all other vertices in a weighted graph. It works by iteratively selecting the vertex with the smallest tentative distance from the source and updating the distances of its neighboring vertices. Dijkstra's Algorithm guarantees finding the shortest path in non-negative weighted graphs and is commonly used in network routing and pathfinding applications.

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Bellman Ford Algorithm

Bellman-Ford Algorithm is a dynamic programming-based algorithm used to find the shortest paths from a single source vertex to all other vertices in a weighted graph, including graphs with negative edge weights. It iteratively relaxes edges, gradually improving the shortest path estimates until convergence. Bellman-Ford can detect negative cycles and is widely used in network routing protocols and pathfinding applications.

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Kadane’s Algorithm

Kadane's Algorithm is a dynamic programming algorithm used to find the maximum sum subarray within a given array of integers. It works by iteratively updating the maximum subarray sum by considering the current element and the previously computed maximum sum. Kadane's Algorithm efficiently handles both positive and negative numbers and is widely used in various applications such as data analysis, image processing, and financial modeling.

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Lee Algorithm

The Lee Algorithm, also known as the Breadth First Search (BFS) Maze Solving Algorithm, is used to find the shortest path from a given starting point to a destination in a maze or grid. It operates by systematically exploring the maze in a breadth-first manner, moving outward from the starting point and marking each cell with the number of steps required to reach it. The Lee Algorithm is efficient and commonly used in maze solving, pathfinding, and robotic navigation.

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Flood Fill Algorithm

The Flood Fill Algorithm is a technique used to determine and update the connected regions of an image or a grid. It starts from a given point and spreads outwards, "filling" adjacent pixels with a specific color or value until all connected pixels have been visited. This algorithm is commonly used in image processing tasks such as coloring, flood filling, and region labeling.

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Floyd’s Cycle Detection Algorithm

Floyd’s Cycle Detection Algorithm, or the "Tortoise and Hare" algorithm, is used to detect cycles in a linked list. It involves two pointers—one advancing at twice the speed of the other—to detect a cycle if they meet at the same node. This algorithm is efficient, with a time complexity of O(n), making it commonly used in cycle detection tasks within linked lists and graphs.

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Union Find Algorithm

The Union-Find Algorithm, also known as the Disjoint-Set Data Structure, is used to maintain a collection of disjoint sets and perform operations like union and find efficiently. It consists of two main operations: union, which merges two sets into one, and find, which determines the representative element of a set. This algorithm is commonly used in various applications such as Kruskal's minimum spanning tree algorithm and cycle detection in graphs.

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Topological Sort Algorithm

Topological Sort Algorithm arranges vertices of a directed graph linearly, respecting the direction of edges. It selects vertices with no incoming edges iteratively until all vertices are ordered. This sorting technique is crucial in scheduling tasks with dependencies, ensuring proper execution order in project planning and job scheduling.

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KMP Algorithm

The Knuth-Morris-Pratt (KMP) Algorithm efficiently finds occurrences of a pattern within a text by skipping unnecessary comparisons. It preprocesses the pattern to create a "failure function" that helps in determining where to restart the search upon mismatch. KMP is widely used in text processing tasks like search engines, DNA sequence analysis, and string matching in compilers.

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Insertion Sort Algorithm

Insertion Sort Algorithm is a simple sorting algorithm that builds the final sorted array one item at a time. It iterates through the input array, shifting elements as necessary to place each element in its correct position. Insertion Sort is efficient for small datasets or nearly sorted arrays, but less efficient than more advanced algorithms for larger datasets.

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Selection Sort Algorithm

Selection Sort Algorithm sorts an array by repeatedly selecting the smallest element and swapping it with the current position. It iterates through the array, making n-1 passes to find the smallest element each time. Selection Sort has a time complexity of O(n^2) and is suitable for small datasets or when memory usage is a concern.

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Counting Sort Algorithm

Counting Sort Algorithm sorts an array by counting the frequency of each unique element and placing them in order. It requires prior knowledge of the range of elements and is suitable for sorting non-negative integers within a small range efficiently, with a time complexity of O(n + k), where k is the range of elements.

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Heap Sort Algorithm

Heap Sort Algorithm sorts an array by first converting it into a max heap, ensuring the largest element is at the root. It repeatedly removes the largest element from the heap and places it at the end of the array until the heap is empty. Heap Sort is efficient with a time complexity of O(n log n) and is often used for sorting large datasets.

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Kahn’s Topological Sort Algorithm

Kahn's Topological Sort Algorithm is a method for sorting the vertices of a directed graph in topological order. It works by repeatedly removing nodes with zero in-degree (no incoming edges) from the graph, adding them to the sorted list, and updating the in-degree of adjacent nodes accordingly. Kahn's algorithm is efficient with a time complexity of O(V + E) and is widely used in scheduling tasks with dependencies and job sequencing.

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Huffman Coding Compression Algorithm

Huffman Coding Compression Algorithm is a data compression technique that assigns variable-length codes to input characters based on their frequencies. It constructs a binary tree where characters with higher frequencies have shorter codes, reducing the overall size of the encoded data. Huffman Coding is widely used in file compression applications such as ZIP files and multimedia compression.

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Quickselect Algorithm

Quickselect Algorithm is a selection algorithm used to find the kth smallest element in an unsorted array. It works similar to Quick Sort, partitioning the array around a pivot element and recursively searching in the partition containing the desired element until it's found. Quickselect has an average time complexity of O(n), making it efficient for finding order statistics in arrays.

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Boyer–Moore Majority Vote Algorithm

The Boyer-Moore Majority Vote Algorithm efficiently finds the majority element in an array. It iterates through the array, updating a candidate and count variables. This algorithm guarantees finding the majority element in linear time and constant space.

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Euclid’s Algorithm

Euclid's Algorithm is a method for finding the greatest common divisor (GCD) of two integers. It works by repeatedly applying the property that the GCD of two numbers is the same as the GCD of the smaller number and the difference between the two numbers. This process continues until one of the numbers becomes zero, at which point the other number is the GCD. Euclid's Algorithm is efficient with a time complexity of O(log min(a, b)).